@startuml
sprite $sistrix [48x48/16] {
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0000000000000000134431000000001DFFFF400000000000
00000000000000000000000000000001DFFFF40000000000
000000000000000000000000000000001DFFFF4000000000
0000000000000000000000000000000001DFFFF400000000
00000000000000000000000000000000001DFFFF30000000
000000000000000000000000000000000001DFFFF3000000
0000000000000000000000000000000000001DFFFF300000
00000000000000000000000000000000000002EFFF400000
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000000000000000000000000000000000000000240000000
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000000000000000000000000000000000000000000000000
}


!define FA5_SISTRIX(_alias) ENTITY(rectangle,black,sistrix,_alias,FA5 SISTRIX)
!define FA5_SISTRIX(_alias, _label) ENTITY(rectangle,black,sistrix,_label, _alias,FA5 SISTRIX)
!define FA5_SISTRIX(_alias, _label, _shape) ENTITY(_shape,black,sistrix,_label, _alias,FA5 SISTRIX)
!define FA5_SISTRIX(_alias, _label, _shape, _color) ENTITY(_shape,_color,sistrix,_label, _alias,FA5 SISTRIX)
skinparam folderBackgroundColor<<FA5 SISTRIX>> White
@enduml